animation
Produces a reusable animation that can be invoked in another animation or sequence,
by calling the useAnimation()
function.
API
function animation( steps: AnimationMetadata | AnimationMetadata[], options?: AnimationOptions | null): AnimationReferenceMetadata;
animation
Produces a reusable animation that can be invoked in another animation or sequence,
by calling the useAnimation()
function.
AnimationMetadata | AnimationMetadata[]
One or more animation objects, as returned by the animate()
or sequence()
function, that form a transformation from one state to another.
A sequence is used by default when you pass an array.
AnimationOptions | null
An options object that can contain a delay value for the start of the animation, and additional developer-defined parameters. Provided values for additional parameters are used as defaults, and override values can be passed to the caller on invocation.
AnimationReferenceMetadata
Usage Notes
The following example defines a reusable animation, providing some default parameter values.
var fadeAnimation = animation([ style({ opacity: '{{ start }}' }), animate('{{ time }}', style({ opacity: '{{ end }}'})) ], { params: { time: '1000ms', start: 0, end: 1 }});
The following invokes the defined animation with a call to useAnimation()
,
passing in override parameter values.
useAnimation(fadeAnimation, { params: { time: '2s', start: 1, end: 0 }})
If any of the passed-in parameter values are missing from this call,
the default values are used. If one or more parameter values are missing before a step is
animated, useAnimation()
throws an error.